The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them.

All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image.


  • Textures gradually sharpened on MIP-map level.
  • Visible features on the ground in the distance
  • New rendered grass, tree, bush and reed textures
  • 5 styles to choose from: default, green (summer), dry (autumn) rotten and dead.
  • Each area can have different style applied.
  • New ground textures.
  • Fixed ground bump maps with proper specular intensity channel.
  • 3 texture resolution options to choose: default (the same as vanilla), high and ultra.


This texture pack contains edited vanilla textures of man made structures like buildings or vehicles. It also contains textures compiled from various texture packs including: Ceano's Graphic Compilation and NeilMC's Graphics Pack.